Good Starting Cards In Poker
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In a prior installment on Badeucey, we established a set of guidelines for the starting hands we should tend to play given that we were the first player to enter the pot. In this issue, the focus will be on what hands are playable when the pot has already been opened, and the factors that should be considered in order to determine if our holding is better played as a smooth-call or as a three-bet.
The good news is these. A complete manual to read as soon as you start to remember what beats what in poker. You can only use a total of five cards to make your poker hand. 8 hours ago When you hold very good one-card draws with a tri such as 2 3 5 7 or 2 3 4 8. With regards to poker he got his start way back in 2003 and particularly enjoys.
Pat Hands
Whenever you hold a playable pat hand, it is almost always in your best interest to reraise the opener and try to get the pot heads-up. A seven low with at a good three card underneath such as 2 3 5 6 7 increases the odds of scooping against a single opponent.
Some caution needs to be exercised with eight lows such as 2 5 6 7 8 and 3 45 6 8 where we essentially have no badugi hand. If we are up against an early position raiser, both of these hands should probably hit the muck.
This advice may seem overly tight, particularly with 3 4 5 6 8, however a solid player opening from early position will often either have a badugi or a very strong three-card badugi that they mostly plan to showdown unimproved. If our opponent is intent on going to the end regardless what happens in the hand, we are getting freerolled from the beginning.
The situation is different when the initial raiser originates from the cutoff or later position as this range will be weaker and not as showdown bound. In that circumstance, we should three-bet 3 4 5 6 8 in the hope that the pot is played heads-up and our opponent chooses to fold sometime before showdown.
One-Card Draws
Any made badugi that is an eight or lower should be reraised for both value and protection. If the raise comes from a steal position, reraising a rougher nine badugi such as 4 6 7 9 is also correct especially if they are loose and often drawing three. Since the underlying draw of 4 6 7 draw is quite rough, keeping the nine is probably best.
Holdings such as 2 5 6 9 can go either way. In straight Deuce-to-Seven Triple Draw we would always draw two in order to try and make stronger lows and any other nine we catch later on in the hand will help us in the same manner. However, in Badeucey discarding the 9 is forever eliminating one of our better badugi outs.
Therefore, with a hand like 2 5 6 9, we should tend to reraise and be flexible with our drawing decision depending on the remainder of the preflop action. If our reraise is successful in getting the pot heads-up we should probably keep the nine and draw one, and if it goes off multi-way we should opt to draw two.
When you hold very good one-card draws with a tri such as 2 3 5 7 or 2 3 4 8 where you plan to draw one, you also want to three-bet in the hopes of isolating your opponent. Even if we bump into a badugi, with premium draws to both sides your equity and playability is often quite good. In addition, we don’t want our reraising and drawing one range to be entirely comprised of badugis.
Three-Card Badugis (i.e. Two-Card Draws)
With three-card badugis, the decision between three-betting or just smooth-calling is often close. When making it we should take into account the opener’s position, your position, your hand, and the skill level of the players left to act behind you. For example, facing a somewhat tight early position opener with weak players in the blinds, flatting your entire three-card badugi range has merit in order to invite action players to enter the pot.
However, in most other situations it is usually best to reraise premium three-card badugis such as 2-3-5, 2-4-5, 3-4-5, 2-4-6, 2-3-7, and 2-4-7. There’s a value component to three-betting these hands in addition to increasing our scooping chances. In addition, as we discussed last issue, these hands effectively realize their equity relative to our opponent.
In particular, 3-4-5 gains tremendously getting the pot heads-up as it can win the badugi side unimproved, but can struggle to make strong lows due to potential straight draws. Hands such as 2-3-7 and 2-4-7 will not often win the badugi side unimproved, however, these holdings have strong two-way potential and three-betting them helps balance against doing so with only the lowest of our tri holdings.
Weaker three-card badugis should mostly be flatted and which hands are playable are a function of your opponent’s playing style, the position from which he opened, and your position. For example, if a tight player opens from first position and we are one seat over in the hijack we should fold a mediocre hand like 2-6-8.
While position helps, it’s hard to envision that our opponent is opening many worse hands thus we should not seek out an uphill battle with so many players left to act behind us. In this situation, the bottom of our continuing range would probably be holdings such as 3-4-6 and 2-4-8. These hands make stronger badugis than 2-6-8 and also have the potential to reduce our incomplete to a three-card four.
Blind Defense
From the big blind you are getting good odds to continue against a single raise, however, it is difficult to defend profitably with as many hands as you can in another game such as Omaha eight-or-better. In Omaha hi-lo, you can take a flop with a somewhat junky hand and have a villain’s A A 2 3 drawing nearly dead once those three cards come down. However, in Badeucey your rough draws will only make rough hands, thus when you are up against the very top of your opponent’s range no miracle can save you.
When an opponent opens from early position, we must respect that range and play somewhat tight. While we can probably defend with any three-card seven or a smooth eight we must resist the temptation to play rougher holdings such as 3 7 8 that have reverse implied odds.
Cutoff and button opens are weaker, thus given the pot odds we can mostly defend any holding that we would have opened from those positions had the situation been reversed. For example, we can defend un-suited 2-3, 2-4, 2-5, and 2-7 holdings as well as a two-suited hand such as 2 3 7. Three-card badugis such as 5-6-8 and 3-7-8 are borderline plays; calling a button raise is fine but it is probably best to fold them against a cutoff open.
It may not seem like we are defending a lot of hands but the responsibility is also borne by the small blind to ensure that an over aggressive late position opener will not automatically profit. Against a very loose raiser the best response is to punish them with more three-bets with your good hands as opposed to loosening up your calling standards significantly. In addition, someone playing too many hands from late position will often get punished later on in the hand as they are usually playing rough draws with reverse implied odds.
In Badeucey, getting too far out of line before the first draw will often cost you money in the later rounds. A solid foundation of starting holdings is required to successfully navigate the later streets. ♠
Kevin Haney is a former actuary of MetLife but left the corporate job to focus on his passions for poker and fitness. He is co-owner of Elite Fitness Club in Oceanport, NJ and is a certified personal trainer. With regards to poker he got his start way back in 2003 and particularly enjoys taking new players interested in mixed games under his wing and quickly making them proficient in all variants. His new mixed-games website Counting Outs is a great starting resource for a plethora of games ranging from the traditional to the exotic. He can be reached at haneyk612@gmail.com.
Fundamentals of Poker - Seven Card StudMason MalmuthTwo Plus Two Magazine, Vol. 8, No. 7- General Guidelines
- Seven Card Stud
- Limit Texas Hold'em
There are four main categories of starting hands in seven-card stud: Three of a kind, also referred to as rolled-up trips; big pairs; small and medium pairs; and the drawing hands. There are also some other hands that you occasionally should play, but a discussion of them is beyond the scope of this book. However, the starting hand quiz that follows this section provides a few tips on how to play some of these additional hands.
Three of a kind.
This is the best starting hand in seven-card stud, but you won’t get it very often — in fact, on the average of only once in every 425 times you are dealt in.
Because rolled-up trips are so strong, it usually doesn’t matter how you play them. Still, you don’t want to be dealt three queens and win only the antes. So if you are in an early position and think a raise will drive out the other players, you should just call. On the other hand, if several players are already in the pot before the action gets to you, your raise is unlikely to make them fold. But remember, although three of a kind is a powerful hand, it’s not invincible and occasionally does get beat.
Big pairs.
The big pairs are almost always playable and should be played aggressively. The exception is if you are likely to be up against someone who holds a larger pair. In this case, you should consider throwing your hand away, unless your kicker — the side card to your pair — is higher than your opponent’s probable pair.
When you play a big pair, you generally go all the way to the river. However, if your opponent pairs his third-street card (known as the door card) or makes something else threatening — such as a four flush on board — you should usually fold.
Small and medium pairs.
Determining whether to play a small or medium pair can be fairly complicated. The two most important considerations are the availability of the cards you need — that is, whether your hand is live — and the size of your kicker. As already noted, a high card can add value to your hand. Nevertheless, playing a pair of fours when you can see a four across the table is usually a mistake — even if your kicker is an ace.
The drawing hands.
Hands such as three flushes and three straights are often playable. Again, the cards you need must be available, and having a high card is helpful especially if you are heads up. Unlike the pairs, drawing hands have no present value; you play them because they have the potential to become very strong.
Starting Hand Quiz
1. You have been dealt two aces, one in the hole and one up. What should you do?
Raise or reraise when the action gets to you. A pair of aces plays best in a short-handed pot, so raise it up.
2. You have been dealt a three flush, but four of the flush cards you need are out and someone has already raised. What should you do?
Throw your hand away, as it’s just too difficult to make your flush.
3. What if the pot is not raised?
For the same reason, you still should throw your three flush away.
4. You have only three high cards, but the first five players have mucked their hands. What should you do?
Go ahead and raise.
5. What if several players have already entered the pot?
Throw your hand away. High cards play best against a small number of opponents.
6. Someone in an early position raises with a king up, and you have a pair of nines. Do you play?
Not usually, as your opponent’s raise from early position indicates that he likely holds a pair of kings. Consequently, to play under these circumstances, you need more than just a pair of nines.
7. You have a small three straight with a gap. You are in a late position, and several players have just called the bring-in. Do you play?
Usually. If you can get in cheaply and are fairly certain you won’t be raised, you can play some weaker hands. However, be careful. If you get caught up in the action, you will begin to play too many hands.
8. You have rolled-up sixes, and three players have already entered the pot. What should you do?
Raise it up. You have a great hand, so get more money into the pot.
9. Several players are already in, and you have a three flush. Should you raise?
No, as you still have a long way to go. Raise only if you have three cards to a straight flush.
10. Suppose you have a small buried pair and the pot is raised. Do you play?
Only if there are several players in the pot and your cards are live.
11. When you have a close decision concerning whether to play a hand, what should you consider?
How well those opponents already in the pot play. The better they play, the less inclined you should be to play.
12. How do you adjust the hands you should play if a jackpot is offered?
If the jackpot is small, you should not play any differently than you normally would. But when the jackpot has become large, it makes sense to play hands that contain a small pair or an ace if aces full or better is the required losing hand. If four of a kind is the required losing hand, you should play your small pairs. But don’t get carried away. A hand like the
is still terrible and should be discarded.
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